In this episode, Soren interviews Brad Muir, who is a designer/programmer at Double Fine. He was a programmer on Psychonauts, the lead designer of Brutal Legend, and the project leader on Iron Brigade. Brad is currently leading the development of Massive Chalice, a tactical strategy game now available on Steam Early Access. They discuss trying to make peace with narrative-based games, why consoles (and not tablets) are the future of MOBAs, what it’s like pitching ideas to publishers, and why Brad worked at Raven for 89 days.
Games Discussed: Spec Ops: The Line, The Walking Dead, Crusader Kings 2, Hunt the Wumpus, The Legend of Zelda, Brutal Legend, Alter Echo, Psychonauts, XCOM, Massive Chalice, Trenched/Iron Brigade