I am going to be speaking at the upcoming PRACTICE: Game Design in Detail conference, which is being held November 15-17 at the NYU Game Center. I am joining a panel, entitled “The Art of Strategy Games,” with Keith Burgun (of 100 Rogues) and Brad Muir (of Massive Chalice). Here’s the description:
Strategy games occupy a special place in the hierarchy of game design as the clearest expression of the ideal of “interesting decisions”. In this panel, three designers working in the strategy realm discuss their approaches, discuss the specific challenges of designing strategy games and talk about the creative possibilities and future directions of the genre.
I’m really looking forward to hearing the rest of the talks (from interesting folks like Rob Daviau, Sean Vanaman, and Jake Rodkin) and meeting everyone at the conference. Hope to see you there!