Designer Notes 42: David Sirlin – Part 2

In this episode, Soren Johnson interviews veteran game designer David Sirlin, best known for his work on Super Street Fighter II Turbo HD Remix, Yomi, and Puzzle Strike. They discuss how many hit points are too many hit points, whether his work is post-modernist, and how to make the first move in Yomi. Also, listen to see if Soren can successfully pronounce iconoclast.

Games discussed: Fantasy Strike, Divekick, Rising Thunder, Yomi, Pandante, Puzzle Strike, Offworld Trading Company, Codex

https://www.idlethumbs.net/designernotes/episodes/david-sirlin-part-2

2 thoughts on “Designer Notes 42: David Sirlin – Part 2

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