Dev Game Club on Civilization 3

I was a guest on the Dev Game Club Podcast, with Brett Douville and Tim Longo Jr., talking about the history of Civilization 3, which took me back a long time to my first full-time job in the industry. (Indeed, I believe I started at Firaxis exactly 20 years ago this month!) It was a great conversation, and we had a little bit of discussion on my next game, which is the first time I’m returning to historical 4X gaming since Civilization 4. Thus, I have a lot of thoughts about what ideas in Civilization 3 are still worth pursuing and which ones are (or perhaps should be) dead ends.

2 thoughts on “Dev Game Club on Civilization 3

  1. In parallel with large triple A projects, instant games are also gaining popularity. Instant Games enables Facebook users to play small free games without downloading. Applications can be launched from the news feed or during a conversation in Messenger. The basic technology for development is HTML5 and WebGL.

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