Designer Notes 47: Brendon Chung – Part 2

In this episode, Soren interviews independent game developer Brendon Chung, best known for his work on Atom Zombie Smasher, Thirty Flights of Loving, and Quadrilateral Cowboy. They discuss why Xbox Live Indie Games didn’t take off, what exactly happens at the end of Atom Zombie Smasher, and how streaming game development made him work harder than ever before.

Games discussed: Flotilla, Air Forte, Atom Zombie Smasher, XCOM, Thirty Flights of Loving, Quadrilateral Cowboy, Cursor 10

https://www.idlethumbs.net/designernotes/episodes/brendon-chung-part-2

2 thoughts on “Designer Notes 47: Brendon Chung – Part 2

Leave a Reply

Your email address will not be published. Required fields are marked *