Playing to Lose: The Slides

So, my GDC AI talk on Thursday went pretty well. I was surprised by the high turnout for a 9:00 am session; hopefully, that’s a sign of burgeoning interest in high-level AI. I’ve posted the slides in the sidebar, but here is a direct link.

5 thoughts on “Playing to Lose: The Slides

  1. Wow, thanks for those, mighty interesting. 🙂
    When your rested a bit, could you explain of what nature those CivIII bugs were, the ones that were so hard to find due to the learning nature of the software?

  2. Pingback: Forgotten Lore » Blog Archive » Playing For Keeps - Connections

  3. Pingback: Good AI vs. Fun AI — AiGameDev.com

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