{"id":1402,"date":"2018-02-21T05:44:51","date_gmt":"2018-02-21T12:44:51","guid":{"rendered":"http:\/\/www.designer-notes.com\/?p=1402"},"modified":"2018-02-21T05:45:51","modified_gmt":"2018-02-21T12:45:51","slug":"designer-notes-36-chris-hecker-part-1","status":"publish","type":"post","link":"https:\/\/www.designer-notes.com\/designer-notes-36-chris-hecker-part-1\/","title":{"rendered":"Designer Notes 36: Chris Hecker &#8211; Part 1"},"content":{"rendered":"<p>In this episode, Soren Johnson interviews independent game developer Chris Hecker, best known for his work on <em>Spore<\/em> and <em>SpyParty<\/em>. They discuss why game jams are no longer necessary, why the first triangle is always the hardest, and whether <em>Powers of Ten<\/em> was a good idea for a game.<\/p>\n<p><strong>Games discussed:<\/strong>\u00a0<em>SpyParty<\/em>, <em>Doom<\/em>, <em>Ultima Underworld<\/em>, <em>Spore<\/em><\/p>\n<p><a href=\"https:\/\/www.idlethumbs.net\/designernotes\/episodes\/chris-hecker-part-1\">https:\/\/www.idlethumbs.net\/designernotes\/episodes\/chris-hecker-part-1<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this episode, Soren Johnson interviews independent game developer Chris Hecker, best known for his work on Spore and SpyParty. They discuss why game jams are no longer necessary, why the first triangle is always the hardest, and whether Powers &hellip; <a href=\"https:\/\/www.designer-notes.com\/designer-notes-36-chris-hecker-part-1\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":1403,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[13],"tags":[],"class_list":["post-1402","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-podcast"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/www.designer-notes.com\/wp-content\/uploads\/2018\/02\/spore-header.jpg","jetpack_shortlink":"https:\/\/wp.me\/p3EGlq-mC","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/1402","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/comments?post=1402"}],"version-history":[{"count":2,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/1402\/revisions"}],"predecessor-version":[{"id":1405,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/1402\/revisions\/1405"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/media\/1403"}],"wp:attachment":[{"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/media?parent=1402"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/categories?post=1402"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/tags?post=1402"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}