{"id":638,"date":"2013-09-09T07:04:52","date_gmt":"2013-09-09T14:04:52","guid":{"rendered":"http:\/\/www.designer-notes.com\/?page_id=638"},"modified":"2019-02-28T12:34:11","modified_gmt":"2019-02-28T19:34:11","slug":"writings","status":"publish","type":"page","link":"https:\/\/www.designer-notes.com\/writings\/","title":{"rendered":"Writings"},"content":{"rendered":"<ul>\n<li><a href=\"https:\/\/drive.google.com\/open?id=1vlmAHiuH-DQAaKkeOM7N5tpnYve63ACV\">The <em>Civ4<\/em>\u00a0Afterword<\/a><\/li>\n<li><a href=\"https:\/\/www.civfanatics.com\/misc\/one-civ-many-worlds\/\">One Civ, Many Worlds<\/a><\/li>\n<li><a href=\"http:\/\/www.amazon.com\/exec\/obidos\/tg\/detail\/-\/1584502894\/103-9979293-3499809?v=glance\">AI Game Programming Wisdom 2<\/a><\/li>\n<\/ul>\n<p><strong>Design of the Times<\/strong><\/p>\n<ul>\n<li>#1: <a href=\"http:\/\/www.designer-notes.com\/?p=106\">Seven Deadly Sins for Strategy Games<\/a><\/li>\n<li>#2:\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=113\">2D vs. 3D<\/a><\/li>\n<li>#3:\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=114\">Game Economics<\/a><\/li>\n<li>#4: <a href=\"http:\/\/www.designer-notes.com\/?p=115\">Designing for Free<\/a> (on free-to-play)<\/li>\n<li>#5: <a href=\"http:\/\/www.designer-notes.com\/?p=119\">Sid&#8217;s Rules<\/a><\/li>\n<li>#6:\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=124\">Asynchronicity<\/a><\/li>\n<li>#7:\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=132\">Our Cheatin\u2019 Hearts<\/a>\u00a0(on fairness)<\/li>\n<li>#8:\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=151\">Turn-Based vs. Real-Time<\/a><\/li>\n<li>#9:\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=171\">Playing the Odds<\/a>\u00a0(on probability)<\/li>\n<li>#10:\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=179\">Challenging Design<\/a>\u00a0(on difficulty)<\/li>\n<li>#11: <a href=\"http:\/\/www.designer-notes.com\/?p=237\">Theme is Not Meaning (Part I)<\/a><\/li>\n<li>#12: <a href=\"http:\/\/www.designer-notes.com\/?p=240\">Theme is Not Meaning (Part II)<\/a><\/li>\n<li>#13: <a href=\"http:\/\/www.designer-notes.com\/?p=254\">The Social Revolution<\/a> (on social games)<\/li>\n<li>#14:\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=287\">The Chick Parabola<\/a>\u00a0(on AI)<\/li>\n<li>#15: <a href=\"http:\/\/www.designer-notes.com\/?p=302\">Start Making Sense<\/a><\/li>\n<li>#16: <a href=\"http:\/\/www.designer-notes.com\/?p=310\">Stop Making Sense<\/a><\/li>\n<li>#17: <a href=\"http:\/\/www.designer-notes.com\/?p=369\">Water Finds a Crack<\/a> (on exploits)<\/li>\n<li>#18: <a href=\"http:\/\/www.designer-notes.com\/?p=372\">The End of Games?<\/a> (on microtransactions)<\/li>\n<li>#19: <a href=\"http:\/\/www.designer-notes.com\/?p=391\">Taking Feedback<\/a><\/li>\n<li>#20: <a href=\"http:\/\/www.designer-notes.com\/?p=410\">The Coming Storm<\/a> (on the cloud)<\/li>\n<li>#21:\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=438\">Less Than Zero<\/a>\u00a0(on zero-sum mechanics)<\/li>\n<li>#22: <a href=\"http:\/\/www.designer-notes.com\/?p=446\">When Digital Meets Physical<\/a><\/li>\n<li>#23: <a href=\"http:\/\/www.designer-notes.com\/?p=455\">How to Become a Game Designer<\/a><\/li>\n<li>#24: <a href=\"http:\/\/www.designer-notes.com\/?p=459\">Should Games Have Stories?<\/a><\/li>\n<li>#25: <a href=\"http:\/\/www.designer-notes.com\/?p=609\">When Choice is Bad<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>The Civ4\u00a0Afterword One Civ, Many Worlds AI Game Programming Wisdom 2 Design of the Times #1: Seven Deadly Sins for Strategy Games #2:\u00a02D vs. 3D #3:\u00a0Game Economics #4: Designing for Free (on free-to-play) #5: Sid&#8217;s Rules #6:\u00a0Asynchronicity #7:\u00a0Our Cheatin\u2019 Hearts\u00a0(on &hellip; <a href=\"https:\/\/www.designer-notes.com\/writings\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":4,"comment_status":"closed","ping_status":"closed","template":"","meta":{"jetpack_post_was_ever_published":false,"footnotes":""},"class_list":["post-638","page","type-page","status-publish","hentry"],"jetpack_shortlink":"https:\/\/wp.me\/P3EGlq-ai","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/pages\/638","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/comments?post=638"}],"version-history":[{"count":7,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/pages\/638\/revisions"}],"predecessor-version":[{"id":1526,"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/pages\/638\/revisions\/1526"}],"wp:attachment":[{"href":"https:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/media?parent=638"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}