Think Like A Game Designer Podcast

At this year’s GDC, I mentored Justin Gary on his Tabletop Summit talk on SolForge Fusion and, afterwards, he invited me onto his excellent game designer podcast Think Like A Game Designer. It’s a bit like my podcast except its 90% tabletop designers (although I will be having more tabletop designers on in the future). As I’m not afraid of going too long, he had to split my recording into two parts, but they serve as a pretty good overview of my career. Take a listen if you’ve got some free time!

Part 1: https://www.thinklikeagamedesigner.com/podcast/2019/11/14/think-like-a-game-designer-49-soren-johnson

Part 2: https://www.thinklikeagamedesigner.com/podcast/2019/11/14/think-like-a-game-designer-50-soren-johnson2

Designer Notes 77: Cole Wehrle

In this episode, Soren interviews tabletop designer Cole Wehrle, best known for his work on Root, Oath, Pax Pamir, and John Company. They discuss whether John Company is satire, how the East India Company was like QWOP, and the importance of German postal rates. This episode was recorded on March 22, 2023.

Games discussed: Stratego, Dungeons and Dragons, Battlecry, Diplomacy, Mafia, Oath, Settlers of Catan, Struggle of Empires, High Frontier, Pax Pamir, John Company, Pax Porfiriana, Levy & Campaign series, Root, An Infamous Traffic, Republic of Rome, Greed Incorporated, QWOP, Kremlin, Power Grid, Old World

https://www.idlethumbs.net/designernotes/episodes/cole-wehrle