Baba Yetu

The Stanford Class of ’98 Ten-Year Reunion was last weekend, and I got a chance to catch up with Christopher Tin, composer of the Civ4 theme song, “Baba Yetu.” We couldn’t help but talk some about the piece’s remarkable run. Since its release three years ago, the song has taken on a life of its own – you can even buy sheet music now!

I don’t think we’ve ever told the tale about how the song came into being. It actually all started at the Five-Year Reunion, which was, of course, five years ago! At the Class Party, I bumped into Chris – we were roommates at Oxford my junior year – and he talked about his work so far as a composer, and I talked about the early days of Civ4. We thought a little about how great it would be if we ever got to work together on the same project but left it at that, essentially.

At the same time, I was looking at intro music for our Civ4 prototype to help give it the right “feel.” I chose a track from a CD Chris had given me long ago – a Talisman album called After Silence. Talisman is a Stanford a capella group that specializes in African and African-American music, and the track, “The Rainmaker,” was perfect for them. A sweeping Hans Zimmer vocal epic from the movie The Power of One, the piece has a spectactural climax that I edited to emerge as soon as the sun crested over the Earth on the into screen. The piece just fit perfectly, establishing the game’s tone. Everyone on the team knew immediately that we needed a piece just like it.

My first instinct was to just get the actual piece itself, so I e-mail Chris, who was the producer on After Silence. He said that the group would love to let us use the piece, but that geeting approval from Zimmer would be very difficult as he doesn’t generally license his music to video games involving war. The next step was obvious – why not have Chris write a piece of music for Talisman inspired by “The Rainmaker” to be Civ4‘s new theme song? The rest is history, I suppose. Chris decided on his own to use The Lord’s Prayer in Swahili and to add an orchestral accompaniment. My only contribution was encouraging Chris to put in a bridge, which I though would help frame the song’s peak. Needless to say, Chris did a masterful job.

On the game’s release, “Baba Yetu” was a stand-out moment for the product, receiving positive mentions in many reviews. The song’s popularity grew when Video Games Live began using it as a standard part of their repertoire. Here’s an early example from the Hollywood Bowl:

Since then, videos have been consistently popping up on YouTube of choirs performing the song all around the world. Here’s an excellent version from the Valencia High School Choir (and Orchestra!):

The Veritas High School Choir does a solid version:

This version from the Worth County R-3 Choir is quite pretty:

Hillcrest Christian High does a good job too (and looks like they’re having fun!):

Wake Forest Rolesville High School Master Chorale adds a couple dancers:

Spokane Valley University High School does a big version with some good soloists:

This intimate version from a Berkeley A Capella group named For Christ’s Sake is a nice, alternate take:

Ditto for the Horace Greeley High School Madrigal Choir:

My favorite version, though, is by Värmlandskören from Sweden. I love how they really lean into the piece – not the standard tempo, but it works:

Of course, let’s not also forget the piano version. Or the interpretive dance. Or the half-time show!

“The best music game ever made”

Well, this op-ed is certainly flattering. I personally enjoyed reading the article quite a bit as working on the music side of the game was probably my favorite part of the project. Along with helping our great composers (Christopher Tin, Jeff Briggs, Mark Cromer, and Michael Curran) put together the new music, I got the privilege to select the historical pieces that comprised the background music from the Renaissance to the Modern era, giving me a great excuse to examine and expand my music library. I learned that many of the pieces that first spring to mind – say Beethoven’s Ninth – don’t work very well as soundtrack because they draw too much attention to themselves. Orchestral dances and middle movements, with more constant tempos and fewer climaxes, tended to work much better. (I couldn’t resist, however, adding Bach’s Violin Concerto because the climax is just that good…)

As for the John Adams, I always felt that he made a good choice for matching the inherent compromises and inconsistencies of the 20th Century as – though he is fully versed in the developments of Modernism, especially with regards to Minimalism – he remains a Romantic at heart. For Adams, Minimalist techniques are simply another tool as opposed to an end in and of themselves, giving his music a broad, expansive feel unique to the period. I did have to edit many of his pieces significantly as his dynamic range is enormous. Another piece I wanted to include for its impossibly beautiful and haunting tone – “Christian Zeal and Activity” – has a moving spoken word section which I had no choice but to leave out. Filling the entire Modern era with just one composer was, I admit, a fairly idiosyncratic decision, but I like games which evoke the feeling of having a unique designer on the other end.

Having said all that, I definitely want to thank Jeff Briggs and 2K Games for going out on a limb for me with this somewhat pricy decision. It was one of many things I asked for with Civ4 (such as releasing the AI SDK) without actually expecting to get them!