{"id":777,"date":"2014-03-04T16:54:51","date_gmt":"2014-03-04T23:54:51","guid":{"rendered":"http:\/\/www.designer-notes.com\/?p=777"},"modified":"2014-03-04T16:54:51","modified_gmt":"2014-03-04T23:54:51","slug":"a-study-in-transparency","status":"publish","type":"post","link":"http:\/\/www.designer-notes.com\/a-study-in-transparency\/","title":{"rendered":"A Study in Transparency"},"content":{"rendered":"<p>GDC is around the corner and, for the first time since 2010, I&#8217;m going to be giving an actual talk instead of just doing a panel. As followers of this blog know, I am a\u00a0<a href=\"http:\/\/www.designer-notes.com\/?p=101\">big<\/a> <a href=\"http:\/\/www.designer-notes.com\/?p=104\">fan<\/a> of tabletop games and am very interested in how they <a href=\"http:\/\/www.designer-notes.com\/?p=446\">overlap with digital games<\/a>. My talk will be about why transparency defines board games and how that matters to video game developers. (Here is a link to <a href=\"https:\/\/onedrive.live.com\/redir?resid=964FA7DA32676A52!189&amp;authkey=!AM_l-tg79uiGJxc&amp;ithint=file%2c.pptx\">my slides<\/a>, which are still under construction.) Furthermore, I was on\u00a0<a href=\"http:\/\/thegamedesignroundtable.com\/2014\/03\/04\/episode-68-transparency\/\">The Game Design Round Table<\/a> recently talking about transparency in game design, as seen in both physical and digital games.<\/p>\n<p>Here is the info on my talk. Hope to see many of you in San Francisco!<\/p>\n<h1><strong><a href=\"http:\/\/schedule.gdconf.com\/session-id\/826132\"><strong>A Study in Transparency: How Board Games Matter<\/strong><\/a><\/strong><\/h1>\n<p><a href=\"http:\/\/schedule.gdconf.com\/speaker\/johnson-soren.20304\">Soren Johnson<\/a>, Founder, Mohawk Games<br \/>\n<strong>Location:<\/strong>\u00a0Room 3007, West Hall<br \/>\n<strong>Date:<\/strong>\u00a0Thursday, March 20<br \/>\n<strong>Time:<\/strong>\u00a02:30pm-3:30pm<br \/>\nWhat defines a board game? If a video game is described as being &#8220;like a board game,&#8221; what does that mean exactly? Judging by the recent success of video games inspired by mobile ports of tabletop games, the defining trait of board games is not, in fact, their actual physical components. Instead, the key factor is the transparency necessitated by the physical design. This transparency fosters many positive traits, including deep engagement, player comfort and meaningful choice. This talk will go into extensive detail on how transparency works for successful tabletop games and what lessons apply to the design of digital games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>GDC is around the corner and, for the first time since 2010, I&#8217;m going to be giving an actual talk instead of just doing a panel. As followers of this blog know, I am a\u00a0big fan of tabletop games and &hellip; <a href=\"http:\/\/www.designer-notes.com\/a-study-in-transparency\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":778,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4],"tags":[],"class_list":["post-777","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"http:\/\/www.designer-notes.com\/wp-content\/uploads\/2014\/03\/dice.png","jetpack_shortlink":"https:\/\/wp.me\/p3EGlq-cx","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/777","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/comments?post=777"}],"version-history":[{"count":9,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/777\/revisions"}],"predecessor-version":[{"id":787,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/777\/revisions\/787"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/media\/778"}],"wp:attachment":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/media?parent=777"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/categories?post=777"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/tags?post=777"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}