{"id":54,"date":"2007-09-18T16:14:07","date_gmt":"2007-09-18T23:14:07","guid":{"rendered":"http:\/\/www.designer-notes.com\/?p=54"},"modified":"2007-09-18T16:14:07","modified_gmt":"2007-09-18T23:14:07","slug":"polycast-too","status":"publish","type":"post","link":"http:\/\/www.designer-notes.com\/polycast-too\/","title":{"rendered":"Polycast Too"},"content":{"rendered":"<p>So, my design mistakes list made <a href=\"http:\/\/apolyton.net\/forums\/showthread.php?threadid=170198\">Polycast<\/a> as well. They did a nice job going through all of my points. Once again, my story point sparked the most disagreements. To clarify, I am not against story in games. I am against the idea that having a story necessarily makes a game better. Many example exist where adding a story reduces the designer&#8217;s flexibility, such as in my <em>Rise of Legends<\/em> example. Everything you put into a game comes at a cost, and story is no exception.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, my design mistakes list made Polycast as well. They did a nice job going through all of my points. Once again, my story point sparked the most disagreements. To clarify, I am not against story in games. I am &hellip; <a href=\"http:\/\/www.designer-notes.com\/polycast-too\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a> <a href=\"http:\/\/www.designer-notes.com\/polycast-too\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4],"tags":[],"class_list":["post-54","post","type-post","status-publish","format-standard","hentry","category-games"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3EGlq-S","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/54","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/comments?post=54"}],"version-history":[{"count":0,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/54\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/media?parent=54"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/categories?post=54"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/tags?post=54"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}