{"id":34,"date":"2007-07-21T03:09:00","date_gmt":"2007-07-21T10:09:00","guid":{"rendered":"http:\/\/www.designer-notes.com\/?p=34"},"modified":"2007-07-21T03:09:00","modified_gmt":"2007-07-21T10:09:00","slug":"advanced-protection","status":"publish","type":"post","link":"http:\/\/www.designer-notes.com\/advanced-protection\/","title":{"rendered":"Advanced Protection"},"content":{"rendered":"<p>This afternoon, I gave a talk to some Korean game developers and academics on developing the AI for <em>Civilization<\/em>. One of them asked about a strategy game that I developed back in another lifetime which used genetic AI. I promised that I would add a link on my blog to this project, which was titled <a href=\"http:\/\/www-cs-students.stanford.edu\/~soren\/advanced-protection.html\">Advanced Protection<\/a>. It&#8217;s a little MFC app that demonstrates how genetic algorithms can be used to encourage more adaptive AI behavior (although I should mention that the game mechanics were designed largely to favor an environment in which a GA could be used&#8230;)<\/p>\n<p>As an aside, there was actually a <a href=\"http:\/\/forums.civfanatics.com\/showthread.php?t=184128\">Genetic AI project for <em>Civ4<\/em><\/a> that was ongoing for a number of months. Too bad it is currently defunct&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This afternoon, I gave a talk to some Korean game developers and academics on developing the AI for Civilization. One of them asked about a strategy game that I developed back in another lifetime which used genetic AI. I promised &hellip; <a href=\"http:\/\/www.designer-notes.com\/advanced-protection\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a> <a href=\"http:\/\/www.designer-notes.com\/advanced-protection\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4],"tags":[],"class_list":["post-34","post","type-post","status-publish","format-standard","hentry","category-games"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3EGlq-y","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/34","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/comments?post=34"}],"version-history":[{"count":0,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/34\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/media?parent=34"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/categories?post=34"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/tags?post=34"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}