{"id":1800,"date":"2022-02-18T17:45:35","date_gmt":"2022-02-19T00:45:35","guid":{"rendered":"https:\/\/www.designer-notes.com\/?p=1800"},"modified":"2022-02-18T17:45:35","modified_gmt":"2022-02-19T00:45:35","slug":"designer-notes-65-robin-hunicke-part-2","status":"publish","type":"post","link":"http:\/\/www.designer-notes.com\/designer-notes-65-robin-hunicke-part-2\/","title":{"rendered":"Designer Notes #65: Robin Hunicke &#8211; Part 2"},"content":{"rendered":"\n<p>In this episode, Soren interviews veteran game developer Robin Hunicke, co-founder of Funomena and best known for her work on <em>MySims<\/em>, <em>Boom Blox<\/em>, and <em>Journey<\/em>. They discuss why developers overperform their authority in large companies, how they almost accidentally made Journey a competitive game, and why they decided to let thatgamecompany run out of money to ship the game. This episode was recorded December 1, 2021.<\/p>\n\n\n\n<p><strong>Game discussed:<\/strong> <em>Journey<\/em><\/p>\n\n\n\n<p><a href=\"https:\/\/www.idlethumbs.net\/designernotes\/episodes\/robin-hunicke-part-2\">https:\/\/www.idlethumbs.net\/designernotes\/episodes\/robin-hunicke-part-2<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this episode, Soren interviews veteran game developer Robin Hunicke, co-founder of Funomena and best known for her work on MySims, Boom Blox, and Journey. They discuss why developers overperform their authority in large companies, how they almost accidentally made &hellip; <a href=\"http:\/\/www.designer-notes.com\/designer-notes-65-robin-hunicke-part-2\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":1801,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"Designer Notes #64: Robin Hunicke (@hunicke), veteran game developer, co-founder of Funomena, and producer on Journery and Boom Blox.\nPart 1!","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[13],"tags":[],"class_list":["post-1800","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-podcast"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"http:\/\/www.designer-notes.com\/wp-content\/uploads\/2022\/02\/journey-header.jpg","jetpack_shortlink":"https:\/\/wp.me\/p3EGlq-t2","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/1800","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/comments?post=1800"}],"version-history":[{"count":1,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/1800\/revisions"}],"predecessor-version":[{"id":1802,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/posts\/1800\/revisions\/1802"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/media\/1801"}],"wp:attachment":[{"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/media?parent=1800"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/categories?post=1800"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.designer-notes.com\/wp-json\/wp\/v2\/tags?post=1800"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}