Designer Notes 39: Brian Reynolds – Part 2

In this episode, Soren Johnson interviews veteran game designer Brian Reynolds, best known for his work on Colonization, Civilization 2, Alpha Centauri, and Rise of Nations. They discuss when Brian discovered Twilight Struggle, how Alpha Centauri influenced BioShock, and whether he could have made Rise of Nations at Firaxis.

Games discussed: Twilight Struggle, Civilization 2, Gettysburg, Alpha Centauri, BioShock, Call to Power, Rise of Nations

5 thoughts on “Designer Notes 39: Brian Reynolds – Part 2

  1. Been really enjoying this interview and just finished this episode. Please tell me there’s a third part

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